_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.getCount
Description
Signature
int _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.getCount() where T : ITexelElement where Shape == __ShapeBuffer where isArray == 0 where isMS == 0 where sampleCount == 0 where access == 0 where isShadow == 0 where isCombined == 0;