• Slang Standard Library Reference
    • Interfaces
      • IArithmetic
        • add
        • div
        • init
        • mod
        • mul
        • neg
        • sub
      • IArithmeticAtomicable
      • IArray
        • getCount
        • subscript
      • IAtomicable
      • IBackwardDifferentiable
        • apply_bwd
        • bwd_diff
        • remat
      • IBitAtomicable
      • IBufferDataLayout
      • IBwdCallable
        • operator()
      • IComparable
        • equals
        • lessThan
        • lessThanOrEquals
      • ICoopElement
        • init
      • IDefaultInitializable
        • init
      • IDiffTensorWrapper
        • loadOnce_backward
        • loadOnce_forward
        • load_backward
        • load_forward
        • storeOnce_backward
        • storeOnce_forward
        • store_backward
        • store_forward
      • IDifferentiable
        • dadd
        • dzero
      • IDifferentiableFunc
        • operator()
      • IDifferentiableMutatingFunc
        • operator()
      • IDifferentiablePtrType
      • IFloat
        • add
        • div
        • init
        • mod
        • mul
        • neg
        • scale
        • sub
        • toFloat
      • IFloatingPointCoopElement
      • IForwardDifferentiable
        • fwd_diff
      • IFunc
        • operator()
      • IInteger
        • init
        • toInt
        • toInt64
        • toUInt
        • toUInt64
      • ILogical
        • and
        • bitAnd
        • bitNot
        • bitOr
        • bitXor
        • init
        • not
        • or
        • shl
        • shr
      • IMutatingFunc
        • operator()
      • IOpaqueDescriptor
        • descriptorAccess
        • kind
      • IPhysicalBuffer
        • GetBufferPointer
        • LoadByteOffset
      • IRWArray
        • subscript
      • IRWPhysicalBuffer
        • StoreByteOffset
      • IRangedValue
        • maxValue
        • minValue
      • ITexelElement
        • elementCount
        • init
      • __BuiltinArithmeticType
      • __BuiltinFloatingPointType
        • getPi
      • __BuiltinIntegerType
      • __BuiltinLogicalType
      • __ITextureShape
        • dimensions
        • flavor
        • planeDimensions
      • __ITextureShape1D2D3D
    • Types
      • Buffer types
        • AppendStructuredBuffer
          • Append
          • GetDimensions
          • Handle
          • descriptorAccess
          • init
          • kind
        • ByteAddressBuffer
          • GetBufferPointer
          • GetDimensions
          • Handle
          • Load
          • Load2
          • Load2Aligned
          • Load3
          • Load3Aligned
          • Load4
          • Load4Aligned
          • LoadAligned
          • LoadByteOffset
          • descriptorAccess
          • init
          • kind
        • ConsumeStructuredBuffer
          • Consume
          • GetDimensions
          • Handle
          • descriptorAccess
          • init
          • kind
        • RWByteAddressBuffer
          • GetBufferPointer
          • GetDimensions
          • Handle
          • InterlockedAdd
          • InterlockedAdd64
          • InterlockedAddF16
          • InterlockedAddF16Emulated
          • InterlockedAddF32
          • InterlockedAddF64
          • InterlockedAddI64
          • InterlockedAddU64
          • InterlockedAnd
          • InterlockedAnd64
          • InterlockedAndU64
          • InterlockedCompareExchange
          • InterlockedCompareExchange64
          • InterlockedCompareExchangeFloatBitwise
          • InterlockedCompareExchangeU64
          • InterlockedCompareStore
          • InterlockedCompareStore64
          • InterlockedCompareStoreFloatBitwise
          • InterlockedExchange
          • InterlockedExchange64
          • InterlockedExchangeFloat
          • InterlockedExchangeU64
          • InterlockedMax
          • InterlockedMax64
          • InterlockedMaxU64
          • InterlockedMin
          • InterlockedMin64
          • InterlockedMinU64
          • InterlockedOr
          • InterlockedOr64
          • InterlockedOrU64
          • InterlockedXor
          • InterlockedXor64
          • InterlockedXorU64
          • Load
          • Load2
          • Load2Aligned
          • Load3
          • Load3Aligned
          • Load4
          • Load4Aligned
          • LoadAligned
          • LoadByteOffset
          • Store
          • Store2
          • Store2Aligned
          • Store3
          • Store3Aligned
          • Store4
          • Store4Aligned
          • StoreAligned
          • StoreByteOffset
          • _NvInterlockedAddFp16x2
          • descriptorAccess
          • init
          • kind
        • RWStructuredBuffer
          • DecrementCounter
          • GetDimensions
          • Handle
          • IncrementCounter
          • Load
          • descriptorAccess
          • getCount
          • init
          • kind
          • subscript
        • RasterizerOrderedByteAddressBuffer
          • GetDimensions
          • Handle
          • InterlockedAdd
          • InterlockedAnd
          • InterlockedCompareExchange
          • InterlockedCompareStore
          • InterlockedExchange
          • InterlockedMax
          • InterlockedMin
          • InterlockedOr
          • InterlockedXor
          • Load
          • Load2
          • Load2Aligned
          • Load3
          • Load3Aligned
          • Load4
          • Load4Aligned
          • LoadAligned
          • Store
          • Store2
          • Store2Aligned
          • Store3
          • Store3Aligned
          • Store4
          • Store4Aligned
          • StoreAligned
          • descriptorAccess
          • init
          • kind
        • RasterizerOrderedStructuredBuffer
          • DecrementCounter
          • GetDimensions
          • Handle
          • IncrementCounter
          • Load
          • descriptorAccess
          • getCount
          • init
          • kind
          • subscript
        • StructuredBuffer
          • GetDimensions
          • Handle
          • Load
          • descriptorAccess
          • getCount
          • init
          • kind
          • subscript
      • Math functions
        • extension dst : IForwardDifferentiable<dst<T>>
          • Math functions
            • fwd_diff
        • extension lit : IBackwardDifferentiable<lit>
          • Math functions
            • BwdCallable
            • MinimalContext
            • apply_bwd
            • fwd_diff
            • remat
        • extension sincos : IForwardDifferentiable<sincos<T>>
          • Math functions
            • BwdCallable
            • MinimalContext
            • apply_bwd
            • remat
      • Math types
        • matrix
          • Differential
          • T
          • add
          • dadd
          • div
          • dzero
          • equals
          • getCount
          • init
          • lessThan
          • lessThanOrEquals
          • mod
          • mul
          • neg
          • scale
          • sub
          • toFloat
        • vector
          • Differential
          • Element
          • add
          • and
          • bitAnd
          • bitNot
          • bitOr
          • bitXor
          • dadd
          • div
          • dzero
          • elementCount
          • equals
          • getCount
          • init
          • lessThan
          • lessThanOrEquals
          • mod
          • mul
          • neg
          • not
          • or
          • scale
          • shl
          • shr
          • sub
          • toFloat
          • toInt
          • toInt64
          • toUInt
          • toUInt64
      • matrix_types
        • CoopMat
          • GetColumnCount
          • GetLength
          • GetRowCount
          • Load
          • LoadCoherent
          • MapElement
          • Reduce2x2
          • ReduceColumn
          • ReduceRow
          • ReduceRowAndColumn
          • Store
          • StoreCoherent
          • Transpose
          • add
          • clear
          • convertUse
          • copyFrom
          • div
          • equals
          • fill
          • getCount
          • init
          • lessThan
          • lessThanOrEquals
          • mod
          • mul
          • neg
          • sub
          • subscript
      • Miscelaneous types
        • CDataLayout
        • DefaultDataLayout
        • DefaultPushConstantDataLayout
        • MemoryOrder
        • NativeString
          • getBuffer
          • getLength
          • init
          • length
        • ScalarDataLayout
        • SideEffectBehavior
        • Std140DataLayout
        • Std430DataLayout
        • __Shape1D
          • dimensions
          • flavor
          • planeDimensions
        • __Shape2D
          • dimensions
          • flavor
          • planeDimensions
        • __Shape3D
          • dimensions
          • flavor
          • planeDimensions
        • __ShapeBuffer
          • dimensions
          • flavor
          • planeDimensions
        • __ShapeCube
          • dimensions
          • flavor
          • planeDimensions
        • string
      • Ray-tracing
        • BuiltInTriangleIntersectionAttributes
          • barycentrics
        • CANDIDATE_TYPE
        • COMMITTED_STATUS
        • HitObject
          • FromRayQuery
          • GetAttributes
          • GetClusterID
          • GetCurrentTime
          • GetGeometryIndex
          • GetHitKind
          • GetInstanceID
          • GetInstanceIndex
          • GetLssPositionsAndRadii
          • GetObjectRayDirection
          • GetObjectRayOrigin
          • GetObjectToWorld
          • GetObjectToWorld3x4
          • GetObjectToWorld4x3
          • GetPrimitiveIndex
          • GetRayDesc
          • GetRayFlags
          • GetRayTCurrent
          • GetRayTMin
          • GetShaderRecordBufferHandle
          • GetShaderTableIndex
          • GetSpherePositionAndRadius
          • GetWorldRayDirection
          • GetWorldRayOrigin
          • GetWorldToObject
          • GetWorldToObject3x4
          • GetWorldToObject4x3
          • Invoke
          • IsHit
          • IsLssHit
          • IsMiss
          • IsNop
          • IsSphereHit
          • LoadLocalRootTableConstant
          • MakeHit
          • MakeMiss
          • MakeMotionHit
          • MakeMotionMiss
          • MakeNop
          • SetShaderTableIndex
          • TraceMotionRay
          • TraceRay
          • init
        • RAYQUERY_FLAG
        • RAY_FLAG
        • RayDesc
          • Direction
          • Origin
          • TMax
          • TMin
        • RayQuery
          • Abort
          • CandidateClusterID
          • CandidateGeometryIndex
          • CandidateGetIntersectionTriangleVertexPositions
          • CandidateInstanceContributionToHitGroupIndex
          • CandidateInstanceID
          • CandidateInstanceIndex
          • CandidateObjectRayDirection
          • CandidateObjectRayOrigin
          • CandidateObjectToWorld3x4
          • CandidateObjectToWorld4x3
          • CandidatePrimitiveIndex
          • CandidateProceduralPrimitiveNonOpaque
          • CandidateRayBarycentrics
          • CandidateRayFrontFace
          • CandidateRayGeometryIndex
          • CandidateRayInstanceCustomIndex
          • CandidateRayInstanceId
          • CandidateRayInstanceShaderBindingTableRecordOffset
          • CandidateRayObjectRayDirection
          • CandidateRayObjectRayOrigin
          • CandidateRayObjectToWorld
          • CandidateRayPrimitiveIndex
          • CandidateRayWorldToObject
          • CandidateTriangleBarycentrics
          • CandidateTriangleFrontFace
          • CandidateTriangleRayT
          • CandidateType
          • CandidateWorldToObject3x4
          • CandidateWorldToObject4x3
          • CommitNonOpaqueTriangleHit
          • CommitProceduralPrimitiveHit
          • CommittedClusterID
          • CommittedGeometryIndex
          • CommittedGetIntersectionTriangleVertexPositions
          • CommittedInstanceContributionToHitGroupIndex
          • CommittedInstanceID
          • CommittedInstanceIndex
          • CommittedObjectRayDirection
          • CommittedObjectRayOrigin
          • CommittedObjectToWorld3x4
          • CommittedObjectToWorld4x3
          • CommittedPrimitiveIndex
          • CommittedRayBarycentrics
          • CommittedRayFrontFace
          • CommittedRayGeometryIndex
          • CommittedRayInstanceCustomIndex
          • CommittedRayInstanceId
          • CommittedRayInstanceShaderBindingTableRecordOffset
          • CommittedRayObjectRayDirection
          • CommittedRayObjectRayOrigin
          • CommittedRayObjectToWorld
          • CommittedRayPrimitiveIndex
          • CommittedRayT
          • CommittedRayWorldToObject
          • CommittedStatus
          • CommittedTriangleBarycentrics
          • CommittedTriangleFrontFace
          • CommittedWorldToObject3x4
          • CommittedWorldToObject4x3
          • Proceed
          • RayFlags
          • RayTMin
          • TraceRayInline
          • WorldRayDirection
          • WorldRayOrigin
          • init
        • RaytracingAccelerationStructure
          • Handle
          • descriptorAccess
          • init
          • kind
        • TRAVERSABLE_TRANSFORM_TYPE
      • Sampler types
        • SamplerComparisonState
          • Handle
          • descriptorAccess
          • init
          • kind
        • SamplerState
          • Handle
          • descriptorAccess
          • init
          • kind
      • Scalar types
        • float16_t
        • float32_t
        • float64_t
        • int32_t
        • size_t
        • ssize_t
        • uint32_t
        • usize_t
      • Stage IO types
        • InputPatch
          • subscript
        • LineStream
          • Append
          • RestartStrip
        • OutputIndices
          • subscript
        • OutputPatch
          • subscript
        • OutputPrimitives
          • subscript
        • OutputVertices
          • _metalSetVertex
          • _setVertex
          • subscript
        • PointStream
          • Append
          • RestartStrip
        • SubpassInput
        • SubpassInputMS
        • TextureFootprint
          • _isSingleLevel
          • isSingleLevel
        • TextureFootprint2D
        • TextureFootprint3D
        • TriangleStream
          • Append
          • RestartStrip
      • Texture types
        • Buffer
        • DepthTexture1D
        • DepthTexture1DArray
        • DepthTexture2D
        • DepthTexture2DArray
        • DepthTexture2DMS
        • DepthTexture2DMSArray
        • DepthTexture3D
        • DepthTextureCube
        • DepthTextureCubeArray
        • FeedbackTexture2D
        • FeedbackTexture2DArray
        • RWBuffer
        • RWSampler1D
        • RWSampler1DArray
        • RWSampler2D
        • RWSampler2DArray
        • RWSampler2DMS
        • RWSampler2DMSArray
        • RWSampler3D
        • RWTexture1D
        • RWTexture1DArray
        • RWTexture2D
        • RWTexture2DArray
        • RWTexture2DMS
        • RWTexture2DMSArray
        • RWTexture3D
        • RasterizerOrderedBuffer
        • RasterizerOrderedSampler1D
        • RasterizerOrderedSampler1DArray
        • RasterizerOrderedSampler2D
        • RasterizerOrderedSampler2DArray
        • RasterizerOrderedSampler3D
        • RasterizerOrderedTexture1D
        • RasterizerOrderedTexture1DArray
        • RasterizerOrderedTexture2D
        • RasterizerOrderedTexture2DArray
        • RasterizerOrderedTexture3D
        • SAMPLER_FEEDBACK_MIN_MIP
          • Element
          • elementCount
          • init
        • SAMPLER_FEEDBACK_MIP_REGION_USED
          • Element
          • elementCount
          • init
        • Sampler1D
        • Sampler1DArray
        • Sampler1DArrayShadow
        • Sampler1DShadow
        • Sampler2D
        • Sampler2DArray
        • Sampler2DArrayShadow
        • Sampler2DMS
        • Sampler2DMSArray
        • Sampler2DMSArrayShadow
        • Sampler2DMSShadow
        • Sampler2DShadow
        • Sampler3D
        • Sampler3DShadow
        • SamplerCube
        • SamplerCubeArray
        • SamplerCubeArrayShadow
        • SamplerCubeShadow
        • Texture1D
        • Texture1DArray
        • Texture2D
        • Texture2DArray
        • Texture2DMS
        • Texture2DMSArray
        • Texture3D
        • TextureBuffer
          • Handle
          • descriptorAccess
          • init
          • kind
        • TextureCube
        • TextureCubeArray
        • WSampler1D
        • WSampler1DArray
        • WSampler2D
        • WSampler2DArray
        • WSampler3D
        • WTexture1D
        • WTexture1DArray
        • WTexture2D
        • WTexture2DArray
        • WTexture3D
        • _Texture
          • CalculateLevelOfDetail
          • CalculateLevelOfDetailUnclamped
          • Coords
          • Footprint
          • FootprintGranularity
          • Gather
          • GatherAlpha
          • GatherBlue
          • GatherCmp
          • GatherCmpAlpha
          • GatherCmpBlue
          • GatherCmpGreen
          • GatherCmpRed
          • GatherGreen
          • GatherRed
          • GetDimensions
          • GetSamplePosition
          • Handle
          • InterlockedAddF32
          • Load
          • Sample
          • SampleBias
          • SampleCmp
          • SampleCmpBias
          • SampleCmpGrad
          • SampleCmpLevel
          • SampleCmpLevelZero
          • SampleGrad
          • SampleLevel
          • SampleLevelZero
          • Store
          • TextureCoord
          • WriteSamplerFeedback
          • WriteSamplerFeedbackBias
          • WriteSamplerFeedbackGrad
          • WriteSamplerFeedbackLevel
          • descriptorAccess
          • init
          • kind
          • queryFootprintCoarse
          • queryFootprintCoarseBias
          • queryFootprintCoarseBiasClamp
          • queryFootprintCoarseClamp
          • queryFootprintCoarseGrad
          • queryFootprintCoarseGradClamp
          • queryFootprintCoarseLevel
          • queryFootprintFine
          • queryFootprintFineBias
          • queryFootprintFineBiasClamp
          • queryFootprintFineClamp
          • queryFootprintFineGrad
          • queryFootprintFineGradClamp
          • queryFootprintFineLevel
          • subscript
      • ApplyForBwdFuncType
      • Array
        • Differential
        • dadd
        • dzero
        • getCount
      • Atomic
        • add
        • and
        • compareExchange
        • decrement
        • exchange
        • increment
        • load
        • max
        • min
        • or
        • reduceAdd
        • reduceAnd
        • reduceDec
        • reduceInc
        • reduceMax
        • reduceMin
        • reduceOr
        • reduceSub
        • reduceXor
        • store
        • sub
        • xor
      • AtomicAdd
        • diff
        • loadOnce_backward
        • loadOnce_forward
        • load_backward
        • load_forward
        • storeOnce_backward
        • storeOnce_forward
        • store_backward
        • store_forward
      • BFloat16
        • init
      • BindlessDescriptorOptions
      • BwdCallableFuncType
      • BwdDiffFuncType
      • ConstantBuffer
        • Handle
        • descriptorAccess
        • init
        • kind
      • CoopMatClampMode
      • CoopMatMatrixLayout
      • CoopMatMatrixUse
      • CoopVec
        • add
        • copyFrom
        • div
        • equals
        • fill
        • getCount
        • init
        • lessThan
        • lessThanOrEquals
        • load
        • loadAny
        • loadCoherent
        • matMulAccum
        • matMulAccumPacked
        • matMulAddAccum
        • matMulAddAccumPacked
        • mod
        • mul
        • neg
        • replicate
        • store
        • storeAny
        • storeCoherent
        • sub
        • subscript
      • CoopVecComponentType
      • CoopVecMatrixLayout
      • DefaultVkBindlessBindings
      • DescriptorAccess
      • DescriptorHandle
        • equals
        • init
        • lessThan
        • lessThanOrEquals
      • DescriptorKind
      • DiffTensorView
        • diff
        • dims
        • init
        • load
        • loadOnce
        • primal
        • size
        • store
        • storeOnce
        • stride
        • subscript
      • DifferentialPair
        • Differential
        • DifferentialElementType
        • d
        • dadd
        • dzero
        • getDifferential
        • getPrimal
        • init
        • p
        • v
      • DifferentialPtrPair
        • Differential
        • DifferentialElementType
        • d
        • init
        • p
        • v
      • DispatchNodeInputRecord
        • Get
      • FloatE4M3
        • init
      • FloatE5M2
        • init
      • FwdDiffFuncType
      • ImmutablePtr
      • LayoutPtr
      • NodePayloadPtr
      • NullDifferential
        • Differential
        • dadd
        • dummy
        • dzero
      • Optional
        • Differential
        • dadd
        • dzero
        • hasValue
        • init
        • value
      • ParameterBlock
      • Ptr
        • init
        • subscript
      • RematFuncType
      • String
        • getLength
        • init
        • length
      • TensorLayout
        • BlockSize
        • ClampValue
        • Dimension
        • Slice
        • Stride
        • init
      • TensorView
        • Clip
        • Dimension
        • InterlockedAdd
        • InterlockedAnd
        • InterlockedCompareExchange
        • InterlockedExchange
        • InterlockedMax
        • InterlockedMin
        • InterlockedOr
        • InterlockedXor
        • Stride
        • data_ptr
        • data_ptr_at
        • dims
        • init
        • load
        • size
        • store
        • stride
        • subscript
      • TorchTensor
        • alloc
        • data_ptr
        • dims
        • emptyLike
        • fillValue
        • fillZero
        • getView
        • size
        • stride
        • zerosLike
      • Tuple
        • Differential
        • MapElement
        • dadd
        • dzero
        • equals
        • init
        • lessThan
        • lessThanOrEquals
      • VkMutableBindlessBindings
      • _AttributeTargets
      • extension T
        • Element
        • elementCount
        • init
      • extension abs : IForwardDifferentiable<abs<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension acos : IForwardDifferentiable<acos<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension acosh : IForwardDifferentiable<acosh<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension add : IBackwardDifferentiable<vector<T,N>.add>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • remat
      • extension asin : IForwardDifferentiable<asin<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension asinh : IForwardDifferentiable<asinh<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension atan : IForwardDifferentiable<atan<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension atan2 : IForwardDifferentiable<atan2<T, N>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension atanh : IForwardDifferentiable<atanh<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension clamp : IForwardDifferentiable<clamp<T, N>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension copysign : IForwardDifferentiable<copysign<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension cos : IForwardDifferentiable<cos<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension cosh : IForwardDifferentiable<cosh<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension cross : IForwardDifferentiable<cross<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension dadd : IForwardDifferentiable<DifferentialPair<T>.dadd>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • remat
      • extension degrees : IForwardDifferentiable<degrees<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension determinant : IForwardDifferentiable<determinant<T, N>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension distance : IForwardDifferentiable<distance<T, N>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension div : IBackwardDifferentiable<vector<T,N>.div>
        • apply_bwd
        • fwd_diff
        • remat
      • extension dot : IForwardDifferentiable<dot<T, N>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension dzero : IBackwardDifferentiable<DifferentialPair<T>.dzero>
        • fwd_diff
      • extension exp : IForwardDifferentiable<exp<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension exp2 : IForwardDifferentiable<exp2<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • fwd_diff
        • remat
      • extension fma : IForwardDifferentiable<fma<T, N>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension fmod : IForwardDifferentiable<fmod<T, N>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
      • extension frac : IForwardDifferentiable<frac<T>>
        • BwdCallable
        • MinimalContext
        • apply_bwd
        • bwd_diff
        • remat
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        • BwdCallable
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        • MinimalContext
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        • BwdCallable
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        • BwdCallable
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_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load

Description

Signature

/// Requires Capability Set 1:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions+1> location)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 0;

/// Requires Capability Set 2:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions+1> location,
    vector<int, Shape.planeDimensions> offset)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 0;

/// Requires Capability Set 3:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions+1> location,
    vector<int, Shape.planeDimensions> offset,
    out uint status)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 0;

/// Requires Capability Set 4:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    int sampleIndex)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1
    where access == 0;

/// Requires Capability Set 5:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions+1> locationAndSampleIndex)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1
    where access == 0;

/// Requires Capability Set 2:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    int sampleIndex,
    vector<int, Shape.planeDimensions> offset)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1
    where access == 0;

/// Requires Capability Set 3:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    int sampleIndex,
    vector<int, Shape.planeDimensions> offset,
    out uint status)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1
    where access == 0;

/// Requires Capability Set 6:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 1
    where isCombined == 0;

/// Requires Capability Set 7:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    vector<int, isArray+Shape.dimensions> offset)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 1
    where isCombined == 0;

T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    vector<int, isArray+Shape.dimensions> offset,
    out uint status)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 1
    where isCombined == 0;

/// Requires Capability Set 8:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    int sampleIndex)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1
    where access == 1
    where isCombined == 0;

/// Requires Capability Set 7:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    int sampleIndex,
    vector<int, isArray+Shape.dimensions> offset)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1
    where access == 1
    where isCombined == 0;

T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    int sampleIndex,
    vector<int, isArray+Shape.dimensions> offset,
    out uint status)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 1
    where access == 1
    where isCombined == 0;

/// Requires Capability Set 6:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 3
    where isCombined == 0;

/// Requires Capability Set 7:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    vector<int, isArray+Shape.dimensions> offset)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 3
    where isCombined == 0;

T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    vector<int, isArray+Shape.dimensions> location,
    vector<int, isArray+Shape.dimensions> offset,
    out uint status)
    where T : ITexelElement
    where Shape : __ITextureShape
    where isMS == 0
    where access == 3
    where isCombined == 0;

/// Requires Capability Set 9:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    int location)
    where T : ITexelElement
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 0
    where isShadow == 0
    where isCombined == 0;

/// Requires Capability Set 10:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    int location,
    out uint status)
    where T : ITexelElement
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 0
    where isShadow == 0
    where isCombined == 0;

/// Requires Capability Set 9:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    int location)
    where T : ITexelElement
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 1
    where isShadow == 0
    where isCombined == 0;

/// Requires Capability Set 10:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    int location,
    out uint status)
    where T : ITexelElement
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 1
    where isShadow == 0
    where isCombined == 0;

/// Requires Capability Set 9:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    int location)
    where T : ITexelElement
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 2
    where isShadow == 0
    where isCombined == 0;

/// Requires Capability Set 10:
T _Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Load(
    int location,
    out uint status)
    where T : ITexelElement
    where Shape == __ShapeBuffer
    where isArray == 0
    where isMS == 0
    where sampleCount == 0
    where access == 2
    where isShadow == 0
    where isCombined == 0;

Parameters

location : vector<int, isArray + Shape.dimensions + 1>

offset : vector<int, Shape.planeDimensions>

status : uint

location : vector<int, isArray + Shape.dimensions>

sampleIndex : int

locationAndSampleIndex : vector<int, isArray + Shape.dimensions + 1>

offset : vector<int, isArray + Shape.dimensions>

location : int

Availability and Requirements

Capability Set 1

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

cuda

Available in all stages.

metal

Available in all stages.

wgsl

Available in all stages.

spirv

Available in all stages.

Capability Set 2

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

spirv

Available in all stages.

Capability Set 3

Defined for the following targets:

hlsl

Available in all stages.

spirv

Available in all stages.

Capability Set 4

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

metal

Available in all stages.

wgsl

Available in all stages.

spirv

Available in all stages.

Capability Set 5

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

wgsl

Available in all stages.

spirv

Available in all stages.

Capability Set 6

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

cuda

Available in all stages.

metal

Available in all stages.

wgsl

Available in all stages.

spirv

Available in all stages.

Capability Set 7

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

spirv

Available in all stages.

Capability Set 8

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

cpp

Available in all stages.

metal

Available in all stages.

wgsl

Available in all stages.

spirv

Available in all stages.

Capability Set 9

Defined for the following targets:

hlsl

Available in all stages.

glsl

Available in all stages.

metal

Available in all stages.

spirv

Available in all stages.

Capability Set 10

Defined for the following targets:

hlsl

Available in all stages.