HitObject.SetShaderTableIndex
Description
Signature
uint HitObject.SetShaderTableIndex(uint RecordIndex);
Parameters
RecordIndex : uint
Availability and Requirements
Defined for the following targets:
hlsl
Available in stages: raygen
, closesthit
, miss
.
Requires capability: hlsl_nvapi
.
cuda
Available in stages: raygen
, closesthit
, miss
.