RasterizerOrderedByteAddressBuffer.Load4Aligned
Description
Load four 32-bit unsigned integers from the buffer at the specified location with alignment of uint4, which is 16.
Signature
vector<uint, 4> RasterizerOrderedByteAddressBuffer.Load4Aligned( uint location, uint alignment); vector<uint, 4> RasterizerOrderedByteAddressBuffer.Load4Aligned( uint location);
Parameters
location : uint
The input address in bytes which must be a multiple of alignment of 16.
alignment : uint
Return value
uint4 Four 32-bit unsigned integer value loaded from the buffer.
Availability and Requirements
Defined for the following targets:
hlsl
Available in all stages.
glsl
Available in all stages.
cpp
Available in all stages.
cuda
Available in all stages.
metal
Available in all stages.
wgsl
Available in all stages.
spirv
Available in all stages.