Join us for an engaging hands-on session where we’ll walk through creating your first Gaussian splat using Slang. Perfect for graphics programmers interested in getting started with neural techniques, this hands-on introduction will take you from installation through basic shader compilation to rendering your first splat.
This beginner-friendly session includes step-by-step code examples and demonstrations, with time for Q&A. By the end, you’ll understand how to use Slang and be ready to explore the training process.
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