struct RayQuery<uint rayFlagsGeneric>
Description
Generic Parameters
rayFlagsGeneric : uint = RAY _FLAG _NONE
Methods
- init
- TraceRayInline
- Proceed
- Abort
- CommitNonOpaqueTriangleHit
- CommitProceduralPrimitiveHit
- CandidateType
- CommittedStatus
- CandidateProceduralPrimitiveNonOpaque
- CandidateTriangleRayT
- CommittedRayT
- CandidateRayInstanceCustomIndex
- CandidateClusterID
- CommittedRayInstanceCustomIndex
- CommittedClusterID
- CandidateRayInstanceId
- CommittedRayInstanceId
- CandidateRayInstanceShaderBindingTableRecordOffset
- CommittedRayInstanceShaderBindingTableRecordOffset
- CandidateRayGeometryIndex
- CommittedRayGeometryIndex
- CandidateRayPrimitiveIndex
- CommittedRayPrimitiveIndex
- CandidateRayBarycentrics
- CommittedRayBarycentrics
- CandidateRayFrontFace
- CommittedRayFrontFace
- CandidateRayObjectRayDirection
- CommittedRayObjectRayDirection
- CandidateRayObjectRayOrigin
- CommittedRayObjectRayOrigin
- CandidateRayObjectToWorld
- CommittedRayObjectToWorld
- CandidateRayWorldToObject
- CommittedRayWorldToObject
- CandidateInstanceContributionToHitGroupIndex
- CandidateGetIntersectionTriangleVertexPositions
- CandidateObjectToWorld3x4
- CandidateObjectToWorld4x3
- CandidateWorldToObject3x4
- CandidateWorldToObject4x3
- CandidateInstanceIndex
- CandidateInstanceID
- CandidatePrimitiveIndex
- CandidateGeometryIndex
- CandidateObjectRayOrigin
- CandidateObjectRayDirection
- CandidateTriangleFrontFace
- CandidateTriangleBarycentrics
- CommittedInstanceContributionToHitGroupIndex
- CommittedGetIntersectionTriangleVertexPositions
- CommittedObjectToWorld3x4
- CommittedObjectToWorld4x3
- CommittedWorldToObject3x4
- CommittedWorldToObject4x3
- CommittedInstanceIndex
- CommittedInstanceID
- CommittedPrimitiveIndex
- CommittedGeometryIndex
- CommittedObjectRayOrigin
- CommittedObjectRayDirection
- CommittedTriangleFrontFace
- CommittedTriangleBarycentrics
- RayFlags
- WorldRayOrigin
- WorldRayDirection
- RayTMin